Armor
Explanation
Items with the Type = "Armor" will set the players armor to the amount specified.
Code Example
CH_NPC_Shops.Items["armor_100"] = { -- A unique name. This can be anything, as long as it's unique.
Name = "+100 HP", -- The display name
Class = "Armor", -- Always set as Armor
Type = "Armor", -- Defines the type of the item (in this case Armor)
Price = 1000, -- The buy price
Amount = 100 -- How much armor should we give?
Description = "This kevlar vest will give you 100 extra armor.", -- The description
Model = "models/Items/battery.mdl", -- The model
Color = Color( 0, 160, 0 ), -- The color as shown in the menu.
CanBuy = true, -- If the item can be bought from the store
}