NEW Added support for Billy's Keypad Cracker [AWAITING GMODSTORE APPROVAL] (want a demo?)
NEW Model's screen now shows the screen's background color when optimizing
NEW Added freeze, no collide and welding permissions
NEW Added %usergroup% to keycard identification string
NEW You can now override %team% in the keycard identification string on DarkRP jobs by doing KeycardIdentifiesAs = "My fake name!" in the DarkRP job's config
NEW FaceID keypads with no custom logo respond to damage emotionally :(
NEW Persistence panel now shows which profile is active
FIX Fixed automatic doors on maps not being held open
FIX Fixed persistence entity validity error
FIX When unlinking map stuff it should clean up any changes bKeypads made to that entity
FIX Optimized matrix rain drawing in worst case scenarios (max 3 can only draw at once)
FIX Ghost entity now adjusts bodygroups appropriately
FIX Fixed linking HUD showing wrong labels sometimes
FIX Fixed persistence tool letting you do stuff with the none profile
FIX Fixed error where shield/max health of keypad was nil but still tries to set the network var
FIX More miscellaneous bug fixes/changes