Stable1.5.5
Changelog The sourcemod, new admin dashboard and 1.5.4 fixes update
web
- Fixed an issue where you could not give the user static models, it was calling to the wrong function
- You can now set custom job packages to have a free base price, and if it continues to be free with any additional configurations it will still be free for the customer
- Changed "your current total is $1 currency or $2 credits" to just display either one or both depending on your settings
- Fixed an issue where javascript couldn't count to more than 10 (11), resulting in max 10 (11) weapons/models for custom jobs at a time
- Added sourcemod support (It's an action, and you need to install the sourcemod files) - Courtesy of Nanochip³
- Fixed an issue where credit packages and price packages would be free(In the backend) due to not checking if the package has a custom job action before running custom job price checks
- Added $enableCookies as a config option. It's disabled by default due to issues
- If currency was never set, aka if you had use only credits for pkgs/raffles enabled, then switched to normal money you couldn't select a currency due to it having a NULL value. Now it'll have a value of 1 instead, which will not cause it to show as blank
- Added a way to edit active custom jobs' code
- Re-designed the whole admin dashboard look
- Fixed a dashboard currency issue
- Added a new option to assign packages (Count as real transaction or not)
- Fixed an issue with labels and double quotes
- Added weapon name to custom jobs, not only classname
- Added the ability to limit how many weapons/models users can select when creating a custom job
lua
- Fixed DarkRP.createCategory error on DarkRP 2.5 because it was introduced in 2.6.
Languages New language strings to all language files
Affected files Web Everything apart from config.php and /img
Lua lua/prometheus/database.lua lua/prometheus/cl_init.lua lua/prometheus/init.lua lua/prometheus/cl_notifications.lua