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Stable1.5.5

Changelog The sourcemod, new admin dashboard and 1.5.4 fixes update

web

  1. Fixed an issue where you could not give the user static models, it was calling to the wrong function
  2. You can now set custom job packages to have a free base price, and if it continues to be free with any additional configurations it will still be free for the customer
  3. Changed "your current total is $1 currency or $2 credits" to just display either one or both depending on your settings
  4. Fixed an issue where javascript couldn't count to more than 10 (11), resulting in max 10 (11) weapons/models for custom jobs at a time
  5. Added sourcemod support (It's an action, and you need to install the sourcemod files) - Courtesy of Nanochip³
  6. Fixed an issue where credit packages and price packages would be free(In the backend) due to not checking if the package has a custom job action before running custom job price checks
  7. Added $enableCookies as a config option. It's disabled by default due to issues
  8. If currency was never set, aka if you had use only credits for pkgs/raffles enabled, then switched to normal money you couldn't select a currency due to it having a NULL value. Now it'll have a value of 1 instead, which will not cause it to show as blank
  9. Added a way to edit active custom jobs' code
  10. Re-designed the whole admin dashboard look
  11. Fixed a dashboard currency issue
  12. Added a new option to assign packages (Count as real transaction or not)
  13. Fixed an issue with labels and double quotes
  14. Added weapon name to custom jobs, not only classname
  15. Added the ability to limit how many weapons/models users can select when creating a custom job

lua

  1. Fixed DarkRP.createCategory error on DarkRP 2.5 because it was introduced in 2.6.

Languages New language strings to all language files

Affected files Web Everything apart from config.php and /img

Lua lua/prometheus/database.lua lua/prometheus/cl_init.lua lua/prometheus/init.lua lua/prometheus/cl_notifications.lua