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Zero´s GenLab 🦠 (Disease, Virus Script) [Re:Coded]

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Stable1.8.5
  1. Added admin command to show all contaminated objects zbl_debug_Ctmn_Show
  2. Added zbl_BlockObjectScan to block certain entities to show up on the scan
  3. Added DNA Entity
  4. Added global vars for vaccines VACCINE_ (see zbl_config_vaccines.lua)
  5. Added Danger Factor generated from Virus Config


  1. Changed virusnode particle effect
  2. Changed zbl_hook_sv.lua to zbl_hook_sh.lua
  3. Changed harvested VirusNodes DNA Points are now scaling according to dangerfactor of virus


  1. Cached static Angles/Vectors
  2. Decreased Fence Door Open/Close Use interval
  3. Fixed out of Distance modelscale reset for Virusnodes
  4. Virus Items on Report Sign now sort according to occurrence count
  5. Update Workshop


  1. Splitt Config in to seperate files
  2. Moved Config files outside of main folder structure for easier access
  3. Moved main config from zbl_config to zbl_config_main.lua
  4. Moved Config zbl.SoundByModel and zbl.ModelOffsets to new file zbl_config_models.lua
  5. Moved zbl.config.PerceptionEffects and zbl.config.AppearanceEffects to new file zbl_config_effects.lua
  6. Moved zbl.config.Vaccines to new file zbl_config_vaccines.lua
  7. Moved Quest Config to new file zbl_config_quests.lua