3D Modelling & Porting
##What do I do:
I do modelling for game engines such as Unreal Engine 4 and Unity, I also do modelling for Garry's Mod, modelling and porting. I model all sorts of objects, such as low poly objects, and advanced models. I'm currently making an Unity platform game called Spudnick's Mistake, the game which is focused more on the platform models, I'd rather have the game look nice.
##Where I learnt this:
I'm currently learning this in College, using Maya, and game designing in Unity at home, I spend around 2-4 hours a day modelling and game developing, if I'm not then I'm playing Overwatch.
##Price:
I'm not going to charge loads for models, since it's something I love, I'll charge around $5 to about $20 depending on what the model is of course.
##Contact:
- Add me on Steam.
- Message me over ScriptFodder.
- Contact me on my website.
##Website:
http://www.luke-dells-portfolio.com
Recently used this site for a University interview, and the interviewer seemed to love it.
From now on it'll be updated every few days with new models.
Looks great. Keep it up
Looks real nice, Although how can you be seventeen/eighteen?
Cool, I like your models though.
I've known Misty for a long time and I've seen him get better and better at both programming and modelling (although I think he's more focused on modelling these days) he's been a pleasure to work with on multiple occasions.
By!Vloxanat 4th of February 2017 14:24:37
I've known Misty for a long time and I've seen him get better and better at both programming and modelling (although I think he's more focused on modelling these days) he's been a pleasure to work with on multiple occasions.
Thank you Vloxan, you're right been focusing on modelling more, not good at coding. ;P
How many photos would you need of the model and just how complex can you make it? Your portfolio is 404.