Help with a loading screen
Im currently in the process of making a loading screen, it currently looks like this - http://prntscr.com/ca3ne7 However when I test it in game it looks like this http://prnt.sc/ca3o91
I am using bootstrap for the framework and grid system along with a few other things. When I specifically put <style> .col-sm-4 { width: 33%; display: inline-block} it kind of worked and looked like this - http://prntscr.com/ca3ol5 normally bootstrap uses float: left; for their grid system but gmod doesnt like it.
Im not sure why gmod wont display the webpage as is, as well soundcloud support works on the website, but in gmod it won't. Edit: sorry if this is in the wrong section and should have been in the other General Discussion
Edited I also tested this in internet explorer and while its not the prettiest it looks nothing like how gmod displays it.
Looks like it's just projecting your background out of everything, check and see if you z-index'd it or some shit.
also use <row> with columns don't forget the container either, it states it requires those to work "properly".
ex:
(http://austinhh.info)
Welp after a lot of testing ive fixed it somewhat but garrysmod does not render what chrome/firefox/opera shows. Ive extensively modified my css to try and fix some aspects in gmod. What makes it so hard to try and fix is that to test it in gmod you have to restart gmod every time.
Thats definitely not the problem as it works fine in any mainstream browser just not ingame.
ByFootsiesPajamiesat 25th of August 2016 08:10:51
Welp after a lot of testing ive fixed it somewhat but garrysmod does not render what chrome/firefox/opera shows. Ive extensively modified my css to try and fix some aspects in gmod. What makes it so hard to try and fix is that to test it in gmod you have to restart gmod every time.Thats definitely not the problem as it works fine in any mainstream browser just not ingame.
garry's mod awesomenaut loader or whatever uses -webkit- pretty much
ByLunaversity ♡at 25th of August 2016 08:13:15
garry's mod awesomenaut loader or whatever uses -webkit- pretty much
Ya I had some gradients and a few other things that adding -webkit- worked but for everything else its a crapshoot on whether or not my change will work. Not sure if there is a way to use the browser gmod uses and inspect element it so I wouldnt have to launch gmod every time.
Edited Got it narrowed down to this - https://gyazo.com/5e4171b324742648fc4882d2d3bbc0e6 when either cycler has more than one line it pushes the other 2 panels down. As you can see when it comes to one line it comes up and 2 lines it goes down. Gif is laggy I know