AntiESP Stuff (x don't show up, y show up too early, z is cached)
- Non-crucial information about entities might be cached for a few seconds if they are outside of your FOV (unless respawn, name-change or few seconds pass)
- Players might not show up when they should sometimes
- Players might show up while they shouldn't sometimes
- The AntiESP automatically turns off after a certain player count is hit,
If you encounter any of the above or have an addon that makes the above more likely or conflicts with the caching, I recommend disabling the WallhackBreaker