Loading (Join) Time
No. The Anticheat is NOT related to your servers long join loading time. LSAC is serverside. It does NOT send files to the clients when they join. It does also NOT send any new data from the clients when they are ingame to the anticheat. LSAC only takes the data which is already there. Which is already always being sent to the server. It does not impose additional network traffic onto your server.
Ok fine, I understand that part now. How do I make the AntiCheat use up even less resources even though it's already incredible optimized?
- Disable the WallhackBreaker as it is very resource intensive
- If you still want it to save more resources after having done that, you could play the exchange game. The less Anticheat modules are activated, the less secure but also at the same time the less resources the AntiCheat will use
Chances are you have:
- Too many addons installed and filled your server to the brim, so now it's finally starting to choke (no, having 100 addons installed is not the way the game was meant to be)
- Filled your server with so much stuff that you're reaching 100% CPU and its downthrottling
- Have addons installed which do send lots of network data. However, the AC doesn't, so please don't make tickets asking me to "reduce" the AntiCheats networked messages - Because it does not even have any...
- Even if the steps above helped you, then you will still encounter this problem likely with other addons later on. Upgrade your server or reduce addon count