PivityGmodStore

Job: Loadout / Inventory Backend

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Finished

Budget

$100.00

Category

Applications

4

Views

522
Description

What is it?

The concept of the addon should be similar to the addon RK Inventory with more features and functionality for the loadout it should include slots for: Pistols, Melee, Assault/SMG, Shotgun, Sniper, Player Model, Explosive and Player Talents. The weapons should be categorized as such: type = "Pistol" / "Melee" ETC as certain weapons are allowed in each slot.

For the weapon configuration that should use the same concept as RK Inventory and have a base damage / base fire rate and clip size as well as max. 

Include features such as allowing the Player to deconstruct / delete items from their inventory and have functions for developers to add / remove items from Player inventories.


Weapons would also have rarity types that can be applied to the weapon in the config. The rarity types should also be created/removed from the config which must have names and colours to identify them E.G Common > color white


Include features such as allowing the Player to deconstruct / delete items from their inventory and have functions for developers to add / remove items from Player inventories.

The Player inventory must be saved within the data folder with .JSON/.txt, .dat whatever works for you ( No SQL / DB ).


The frontend for the system has already been created and uses a grid type method of displaying the items, The items are done by drag n drop to equip and unequip them. The idea is to network the information from the server to the client to receive the list of items.


Weapon Pack > M9K

After accepting, please contact me so we can discuss it further: Vectivus#4568