Job: Bard Swep
Hello!
I am in the progress of hiring a coder already this is so he/she can accept it!
Primary attack ( Hold ): Play the guitar and heal all entities in a radius or deal damage to all entities in a radius around the player ( this would potentially include allies unless a plugin prevents it )
Secondary attack / Ability one: Strum the guitar to damage and knock back all enemies in front of the player up to a certain distance.
Ability 2: Swap whether you are dealing damage or healing entities in the radius
Ability 3: For a time, all notes played on the guitar will buff the damage of entities within a radius
Ultimate: Increase the radius and intensity of your music. Deal additional damage, extra healing, and knock entities into the air when you deal damage to them.