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[AMM] Advanced Medic Mod - The first complete and realistic medical addon!

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Stable2.0.4
  1. Added a new configuration option : now, you can do that only medics can use the ambulance's button.
  2. When you remove an ambulance, the stretcher is removed too, to prevent abuses.
Stable2.0.3

Fixed a small error

Stable2.0.2
  1. Fixed the config ConfigurationMedicMod.MinimumDamageToGetBleeding
Stable2.0.1

Fixed some errors of the 2.0.0 version.

Stable2.0.0

New :

  1. A menu for medics ( https://gyazo.com/9d961118f54082bbb4ec1e5e994584ee ) To use it, medics have to use !medicshop ( this command is configurable )
  2. A poison syringe
  3. Now, you don't have to restart when you use !save_medicmod or !remove_medicmod
  4. Possibility to disable !reviveme
  5. A config of drugs and ingredients a bit more simple
  6. A lot of files are now DRM free to allow you to modify them
Stable1.6.2
  1. Clientside files can be modified.

You don't need to update if you don't want to modify any file.

Stable1.6.1
  1. Fix : Players now get damages in vehicles
  2. Fix : Configuration options of damages types ( at the end of the config file ) now work
  3. Fix : Ragdolls far of the medic appear on their screens
  4. New : you can configure how much damages have to be taken by the player to start bleeding
  5. New : You can disable the decals effect when a player is bleeding

No more features, just an update of the DRM. All previous versions will not work.

Stable1.6.0
  1. Fixed some issues with the terminal
  2. Added a new configuration option : you can now disable 3d2d displaying, to open the terminal menu, the player will have to press E on the entity.
  3. Added a new UI
  4. Added hooks for devs :
  5. onPlayerStartBleeding( ply )
  6. onPlayerPoisoned( ply )
  7. onPlayerBreaksBone( ply, hitgroup )
  8. onPlayerStabilized( ply, medic )
  9. onPlayerRevived( ply )
  10. Fixed some issues with CPR
  11. A small language mistake in german corrected

Thanks to 6mybad for his nice UI.

Stable1.5.1
  1. Fixed a small error with the medic NPC.
Stable1.5.0
  1. The electrocardiogram is back!
  2. Bug when you change job fixed,
  3. Fix an error with CPR,
  4. Now, when you're in god mod, you can't get a fracture, get bleeding, or be poisoned,
  5. You can now refill your First Aid Kit,
  6. Exploit with the medic NPC fixed,

THIS UPDATE IS PROBABLY THE MOST IMPORTANT ONE. YOU SHOULD UPDATE YOUR SCRIPT WITH THIS ONE TO OPEN A SUPPORT TICKET.