Stable1.0.53
Stable1.0.52
- Fix error regarding bodygroups on models
- Remove leftover
- Bigger hitbox for pets, so they don't stuck on edges
- lua/entities/ashop_pet/cl_init.lua
- lua/ashop/code/_kernel/sv_npcs.lua
- lua/ashop/code/ui/item_shop_effects/sh_prestige.lua
- lua/ashop/code/object_types/model/sh_model.lua
Stable1.0.51
- Fix issues from last update
lua/ashop/code/object_types/model/sh_model.lua
lua/ashop/code/object_types/wearable/cl_wearable.lua
Stable1.0.50
- Add parameter for skin and bodygroup on playermodel
- View pos offset on playermodel preview
- Hide pet if the owner is on spectate, or alpha == 0, or if he is on rendermode_none
- Changed a parameter to fix pet stuck
- Fix an error on killcard if the victim disconnects
- Others fixes
Stable1.0.49
- Possible fix of an issue regarding trades
- Fix sound still playing when a taunt is stopped before the sound play
- Fix a lua error regarding finishers
Stable1.0.48
- Compatibility with "Modern warfare" weapons. WARNING: Some weirdly-made weapons for this pack may be broken. I found one in 10 weapons tests.
- Check if the item exists when a player retrieves his items. ( Seems to be a specific, rare case. )
- Fix the setting to disable PS2 compatibility, it was still creating PS2 functions even if disabled.
- Fix the trading module when money is traded.
Stable1.0.47
- Fix metadata to save escaped characters correctly
- Redownload invalid pictures automatically
- Fallback to first rarity if the item rarity is not found.
Stable1.0.46
- Fix pet cleanup
- Fix some finishers
Stable1.0.45
- Fix errors, and a finisher
Stable1.0.44
- "PermWeaponChangedTeam", setting to re-give permanent weapons on team change
- Fix for FAS
Stable1.0.43
- Better code for trail
Stable1.0.42
- Better code for TFA skins + Support weird weapon packs like SWTOR one (New Setting: aggressiveTFASkinDetection)
- Vertical Pos setting for titles (New Setting: TitleVerticalPosAdd)
- Fix: Error when deleting a group rank
- Titles are correctly displayed through translucent textures.