PivityGmodStore

AWarn2 - Warning Module

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You can always read the reviews or discuss this product

TheTurtlePlayerPurchasedposted

Whats the difference from the free and the paid version? I'm not trying to hate or anything I just would love to know

Mr. PAuthorModeratorposted

This isn't the place to ask for help with the free version. But, I'll look into it later when I have the chance.

Detective Andy Sipowiczposted

The free version is broken, trying to use any of the commands will return "AWarn: Unautorized modification to AWarn2, please reinstall." I didn't even look inside of the folder, I just dragged and dropped it into add-ons. Help?

Mr. PAuthorModeratorposted

MySQL Support integrated! Enjoy! I WILL NOT support setting up the MySQL modules. That is something you already need to know how to do. Please make sure you have read the instructions on setting up the MySQL support before creating a ticket.

Mr. PAuthorModeratorposted

I've been playing with the MYSQLite abstraction layer that FPtje wrote and I was able to get it working with another script of mine. I should be able to get awarn2 to work with it as well. MySQL support coming soon!? :)

Mr. PAuthorModeratorposted

I need more info to help you. Open a support ticket through here with any information you can give me. Errors in console, etc, etc and I will help you get it working.

Toxic_TerroristsPurchasedposted

I'm blind, lol thanks. But a right click copy feature would be nice.

Mr. PAuthorModeratorposted

AWarn has its own console commands that can be run from the server's console. Take a look at the Description page again for more info on that.

Toxic_TerroristsPurchasedposted

Because when a player is in need of a warn and no staff are on console can't do say !warn "name" "reason". Well I tried and it doesn't work. So a ulx command would be nice, but in the end it generally isn't required

Mr. PAuthorModeratorposted

Why would you need ULX commands to trigger the warnings? There are already commands associated with the plugin.

Toxic_TerroristsPurchasedposted

Any future plans to uxe ULX commands to trigger the warnings or the warn list? Like in console: ulx warn "player" "reason". Also an option to right click and copy the reason for the warn because sometimes the warn reason goes past the given space.

Mr. PAuthorModeratorposted

It's not stupid. I don't want to support 3rd part extensions for a couple reasons.

  1. There are a few of them that people use and they are all different.
  2. If gmod changes something and the extension breaks, the script stops working and is outside of my control.
  3. It creates a whole new load of support issues for people who can't get it to work.

The MySQL modules are threaded so I'd have to rewrite awarn to support them and until gmod has office support for MYSQL I choose not to support it officially at this time.

The CommanderPurchasedposted

Your reason for not addming MySQL support on the main page is kinda well... stupid really. (no offence) Unless you are talking about your own .DLL file which then makes no sense at all.

Mr. PAuthorModeratorposted

I would love to add ServerGuard support, but I don't know the first thing about ServerGuard or how they handle permission flags and groups. These are things I would need to integrate support for ServerGuard specifically. Without specific admin mod support, AWarn2 still supports admins being able to do everything, you just wouldn't be able to restrict certain things to certain groups.

SebaPurchasedposted

Server Guard support and i would buy this!

Mr. PAuthorModeratorposted

Lol. You've given me enough money over the years. But thanks all the same!

The CommanderPurchasedposted

I can't believe I forgot to actually buy this.

Mr. PAuthorModeratorposted

Spice, there might be something wrong with your sv.db file (where the settings are stored) Settings on my server stay between restarts.

Mr. PAuthorModeratorposted

I've never used Serverguard. Do you have any development experience with it? I would be happy to add support for other admin mods, but I wouldn't know where to begin. I am a ULX developer so that why ULX is supported. Evolve was added later because someone who wanted it assisted me with the necessary steps to add functionality.

Superbrain8Purchasedposted

is there still serverguard support planned?

Mr. PAuthorModeratorposted

Yes, in a recent update you can right click on any single warning and remove it. You can't remove single warnings from console like you can with all warnings though, you have to use the GUI menu for single warnings.

Shadowzposted

Is there a way to just remove one warning if I get this? I noticed the command was remove_warnings, which would mean all of them.

Mr. PAuthorModeratorposted

I don't even know what maestro is, so probably not.

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