Fixed an issue where if a server had too many players in their offline player view, it wouldn't receive all of them from the server and would throw an error. This was caused by reaching the limit of how large a net message could be. To fix it, I now stream the list to the requesting admin in chunks of 100 players at a time.
Update isn't critical unless you are getting this error when opening your Offline players menu or if you just want to update to future-proof your server from this error.