Yeah it's back boys
Added back unstuckable fading doors. For now, they will prevent the fading door from closing if someone's in it.
You can turn this feature off in the config if needed.
Other changes
FIX Fixed PNGs being clipped weirdly on macOS
FIX Fixed errors caused by ENTITY:Initialize() not getting called for whatever reason
FIX Fixed double doors only opening away from the player for one door
FIX Fixed keypad name label position when keypad health = 0
FIX Fixed error with fading doors
FIX Fixed health regen and batteries not working when destruction mode is enabled