UPDATE
- You can now make players wanted when they start chopping vehicles.
- Enable with
CH_ChopShop.Config.MakePlayerWanted - Define wanted time with
CH_ChopShop.Config.PlayerWantedTime - You can also make them unwanted once the chop is finished.
- Enable with
CH_ChopShop.Config.UnwantedAfterChop - Using ipairs over pairs where possible for optimization.
- Got rid of some unnecessary loops for optimization.
- Added new hook
CH_CHOPSHOP_ScrapVehicleDenied for administrative purpose. - It's also added to bLogs.
- It logs the player, their team, the vehicle and the reason they were denied chopping a vehicle.
- Got rid of
table.HasValue for optimization.
Multiple changes in this update requires you to redo your configuration.