Stable1.2.4
UPDATE
- Fixed null error when chopping mission vehicle with license plate support.
Stable1.2.3
UPDATE
- Fixed problem with adjusting the drivers position if they got stuck on exiting vehicle in chop shop.
Stable1.2.2
UPDATE
- Added support for displaying vehicles license plate in missions with Realistic Police
Updated file: ch_chop_shop/client/chop_shop_mission_cl.lua
Stable1.2.1
UPDATE
- Fixed a bug where players money could go negative if CarOwnerPaysForChop was enabled.
Updated file: lua/entities/ch_chop_shop/init.lua
Stable1.2.0
UPDATE
- Performance improvements.
Stable1.1.9
UPDATE
- Fixed a CPPI error.
Updated file: lua/entities/ch_chop_chop/init.lua
Stable1.1.8
UPDATE
- Fixed a nil value error with the latest update.
- Cached CurTime for optimization.
Stable1.1.7
UPDATE
- Improved the French translation thanks to ExtaZ-Book
- Added list of blacklisted vehicle models for chop missions.
- Useful for excluding certain job specific vehicles from being included in chop missions.
- Config the model path in
CH_ChopShop.Config.BlacklistedChopMissionVehicles - Added support for L2 Plates
- Displays on the HUD when you have L2 plates installed and an active mission.
- All the supported XP systems are now automatically detected. You will not have to manually enable them in the config anymore.
- If you set the XP to give amounts to 0 it will be as if you disable giving XP (in case you have XP systems, but don't want to use it).
- Various QoL and optimization updates to the code.
- Added support for SVMod
- Support is added for getting the health of a vehicle in order to calculate a dynamic chop price.
Stable1.1.6
UPDATE
- Fixed a problem with the mission menu on widescreen.
Stable1.1.5
UPDATE
- You can now make players wanted when they start chopping vehicles.
- Enable with
CH_ChopShop.Config.MakePlayerWanted - Define wanted time with
CH_ChopShop.Config.PlayerWantedTime - You can also make them unwanted once the chop is finished.
- Enable with
CH_ChopShop.Config.UnwantedAfterChop - Using ipairs over pairs where possible for optimization.
- Got rid of some unnecessary loops for optimization.
- Added new hook
CH_CHOPSHOP_ScrapVehicleDeniedfor administrative purpose. - It's also added to bLogs.
- It logs the player, their team, the vehicle and the reason they were denied chopping a vehicle.
- Got rid of
table.HasValuefor optimization.
Multiple changes in this update requires you to redo your configuration.
Stable1.1.4
UPDATE
- Added support for permanently removing vehicles with Realistic Car Dealer