Stable1.0.5
Correctly configured police jobs in Civs config will now be properly ignored by Cop NPC's.
Stable1.0.4
Now checks for DarkRP as a gamemode without looking at the folder name, which means starwarsrp and other DarkRP clones will have DarkRP features enabled.
Stable1.0.3
Civs now properly stop calling the police if a player is arrested.
Stable1.0.2
Cops now arrest lockpicking and keypad cracking players for standard lockpick/keypad cracking SWEPs.
Custom crackers or picks should work too if they're coded with proper compatibility (namely the "lockpickStarted" and "onLockpickCompleted" hooks, and the self.IsCracking boolean property).
Stable1.0.1
- Cops now arrest any wanted players on sight.
- Cops will be alerted and run toward the general area if a police beacon (calling police) is successful.
Stable1.0.0
Initial version.