- Refactor entire serverside API to use TypeScript and Vite instead of JavaScript and Webpack, improve some code
- Database has been changed a bit, please redownload the add-on if you've done so the past couple days as it is a bit behind and may have broken on you.
- This was necessary since GmodStore deprecated the V2 of their API fully, and changed IDs around everywhere, no longer using SteamIDs as the primary source of truth.
- Check if the server is offline 5 times instead of 3 times, by default. This should result in 5 seconds of delay instead of 3, currently.
- `SetGlobal2String` the server's `game.GetIPAddress()` to make sure clients are asking for the status of the correct server.
Please add me on Discord at Bell#1234 if you encounter any issues, and I will do my best to help you resolve them when I can.