PivityGmodStore

Reconnect - Keep your players! Post-crash Chat, Auto-Reconnect & Server Menu

(14)(180)

You can always read the reviews or discuss this product

Stable1.5.1
  1. Make sure to send server tick as JSON body instead of using POST params because that can break apparently
  2. Switch host to https everywhere and gsub http to ws for chatbox (Cloudflare redirections can break stuff)
  3. Print a more helpful response on server tick
Stable1.5.0
  1. Refactor entire serverside API to use TypeScript and Vite instead of JavaScript and Webpack, improve some code
  2. Database has been changed a bit, please redownload the add-on if you've done so the past couple days as it is a bit behind and may have broken on you.
  3. This was necessary since GmodStore deprecated the V2 of their API fully, and changed IDs around everywhere, no longer using SteamIDs as the primary source of truth.
  4. Check if the server is offline 5 times instead of 3 times, by default. This should result in 5 seconds of delay instead of 3, currently.
  5. `SetGlobal2String` the server's `game.GetIPAddress()` to make sure clients are asking for the status of the correct server.

Please add me on Discord at Bell#1234 if you encounter any issues, and I will do my best to help you resolve them when I can.

Stable1.4.2
  1. Fixed chatbox not loading on server crash, I hadn't done enough testing. Very sorry for the time it took to get it working fully again...
  2. Customizable crash sound in config.
Stable1.4.0

Mandatory for the add-on to function.

This version (finally) fixes the web chatbox displayed while the crash screen is displayed.

Stable1.3.3
  1. Switch back-end domain, tenrys.moe -> bell.moe
Stable1.3.2
Stability update?

Try this version if the previous didn't work.

Weird server host quirks caused POSTs to not forward data.

Stable1.3.1
  1. Updated domain for HTTP requests (tenrys.pw -> tenrys.moe)
Stable1.3.0
  1. Change how the reconnect system works again, with the help of gmodstore discord suggestions that were made a while ago. I don't think it can be more reliable than it is now; hopefully this finally takes care of all the issues that some people have been having.


You will need to update to this version to get the add-on working again. Config is unchanged, just save your current one.

Stable1.2.7.2
  1. Server no longer uses timer to send its heartbeat to the Reconnect API as the host_timescale ConVar could meddle with it.
Stable1.2.7.1

Adjust values so the screen shows up quicker. I have no idea why a lot of you can't get it working at all, it works perfectly fine for me with just the basic config.

Stable1.2.7
  1. I don't think I'll ever get this right lmao
Stable1.2.6
  1. Allow the server to count as offline a few times before really being considered so to avoid false positives