Stable1.2.5
- Actually fixed the issue of reconnect panel showing up incorrectly all the time.
- It turns out I was comparing timestamps incorrectly and overcomplicating my code, it should now work just fine. I'm serious!!
- Please try this version if you have any issue with the older versions still.
Stable1.2.4
- oops
Stable1.2.3
- Even more reliable?
Stable1.2.2
- Adjust server status update values to try and avoid seeing crash menu when you shouldn't be seeing it
Stable1.2.1
- Set
cl_timeoutto a higher value on the client's side so the game doesn't disconnect while we try to reconnect automatically.
Stable1.2
- Reworked how auto-reconnect works. This should now always be reliable since I no longer rely on anything else but my code, and not something that can be meddled with like A2S queries, which is something certain server hosts are guilty of.
- The auto-reconnect menu should now stop showing up for a split second when you join a server.
- You can now specify an URL instead of an IP for a button to display on the side of the chatbox in the config.
- The chatbox now works on the Chromium branch.
- Buttons redirecting to other servers will actually work now.
Stable1.1.6.1
- Oops
Stable1.1.6
- Bot shenanigans will only happen if the server hasn't restarted gracefully
- Game description will be set to something specific to help with properly identifying whether or not we are waiting for players after a real crash
- This should help with hosts like GMCHosting, I hope?
Stable1.1.5
- The add-on should detect that the server has restarted properly more accurately, hopefully. This uses a bot which remains until the first player joins your server, and should help with the auto-reconnect delay being too early.
Stable1.1.4
- Play tick sound on chat message
- Chatbox is more reliable and informative
- Only start thinking about showing the crash panel after trying to move once we have loaded in
Stable1.1.3
- Clean up code. Important
Stable1.1.2
- Make sure the chatbox is refreshed everytime the panel is opened to make sure we are connect to the chatroom.