PivityGmodStore

DarkRP Government Vehicles Station

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You can always read the reviews or discuss this product

metroPurchasedposted

But there is no error at all. It quite literally just disappears.

Crap-HeadAuthorposted

I have no idea? Can't do anything without a proper error.

metroPurchasedposted

Alright, sorry for coming back, but I'm having the same problem as MR SQUIRREL. Cars spawned with the addon have a tendency to dissapear after a little bit. Any fix?

Crap-HeadAuthorposted

Please stop claiming that is a bug, when it's you who have made a mistake in the GovStation_VehiclesUsed table. You are most likely using WL vehicles, am I right? You need to capitalize the vehicles correctly!

Sgt.ValPurchasedposted

Also after quitting cop it does not let you spawn the vehicle after going back as cop "You already own a government vehicle!"

Sgt.ValPurchasedposted

Script works pretty good, although it does have a major bug its Not letting me remove my current vehicle after spawning it in

Crap-HeadAuthorposted

Metro-Police: This can be because of 3 things: Either you have not written the correct vehicle scripts, you have not put the vehicle scripts on the server right, or the physics files for the vehicles are missing.

metroPurchasedposted

So could you answer my question...? I mean, unless this is a problem with SGM specifically...

MR SQUIRRELPurchasedposted

Since installing the addon, we have an issue with our cars disapearing, either right after they get spawned in, or ocassionally, after exiting a vehicle. Because of this they can't respawn it in, because there's a vehicle still out in their name.

Crap-HeadAuthorposted

No, that is not possible.

Crypt0 Pr0nglePurchasedposted

Is it possible to have multiple spawn points from one NPC?

metroPurchasedposted

I'm trying to use a few SGM cars with it, but all that spawns is the model of the car with no collisions, derivable properties, etc. It's almost as if the cars don't exist. Any help? I've tried using both the crownvic.txt and 07crownvic.txt scripts, and still nothing.

Tyla JaiPurchasedposted

Would it be possible to make the vehicles spawn with specific bodygroups set in the config?

Crap-HeadAuthorposted

A few people has come to me saying they can't remove the current vehicle. IT IS YOUR OWN FAULT. Please make sure that you have updated the configuration of UsedVehicles table. It has to be correct in both path AND capitalization. Small and big letters does actually matter. Many people has made mistakes about this with the LW cars.

Guigui0116Purchasedposted

hi in your addon i can't remove current vehicle

BaronPurchasedposted

Anyone to hide that error then since it doesn't affect the script as its spamming my console and log file.

Crap-HeadAuthorposted

That does not stop the script from working? It only shows when you launch the server, and it doesn't even continue.

phobos1011Purchasedposted

The script is still getting the same errors and I have tried what I can to get it working with no success... When is this gonna be fixed?

BaronPurchasedposted

Yup that looks like the same error I got but I will double check.

phobos1011Purchasedposted

Anyone else getting this error when you try use it http://pastebin.com/x2BTbXXH or is it just some configuration mistake I have made. @Baron I dunno if this is the same error but I'm using the latest Workshop release.

BaronPurchasedposted

Does this work with the latest DarkRP as it was causing lua error for some reason.

Crap-HeadAuthorposted

Fresser look down in the comments and get your answer. Also good to see users helping other users.

[EG] BlueWolfposted

Thank you for the help, sometimes I tend to overlook things.

|TBB| Xer0n_Purchasedposted

HZ-Fan make sure that you included the path to the model in the top of the govstation_config, if you don't do this the script will not know which vehicle to remove. Look for the "GovStation_VehiclesUsed" block.

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