Stable2.5.1
Crucial spelling mistake
Stable2.5
Fixed an error related to giving xp, (wanted systems were providing an invalid player).
Stable2.4
Hopefully final fix for specific users servers load in time impacting data loading.
Only update if this effects you <3
Stable2.3
Disabled overhead for noclipped players
Disabled overhead for local player
Stable2.2
Added a new config option for XP per kill, Disabled by default
Stable2.1
Fixed SQL issues
Stable2.0
- Increased allocated bit amount for certain data types
Stable1.9
- Fix
IsExplosionDamage()when a user is using Blast Shield - Fix Headshot damage perk not actually increasing damage
- Added a NWInt for easy access to a user's current XP without manually networking:
"Elixir.XP" - Update player data more frequently for more accurate client-side data
Stable1.8
- Security fix regarding MySQL, it is STRONGLY advised to update to this version and change your previous MySQL password to a new one.
Stable1.7
- Added back missing vgui buttons in !xp menu
- Update player level client-side when a user actually levels up
- Fix issue with time tracking across multiple clients
- Fix weapon damage perks scaling incorrectly
Stable1.6
- Chat command to open XP interface added to config
- Updated SQL Wrapper to avoid conflicts when another addon uses the same Wrapper
- Fixed data not loading correctly on first connection
Stable1.5
- Add extra nil checks across the script
- Actually use the correct hook name for hook.Remove