Stable2.3.2
- Events won't run now if there is only 1 player in it
- Added prompt to say if the event can't run if there are not enough people in it
- Added check to make sure god mode is disabled on players if events is cancelled
- Fixed problem where if everyone leaves the event before its over it would end properly (TDM, CTF + KOTH)
- Fixed problem where if you do !startevent whilst an event is running it would break (again, sorry for this)
- Fixed where a player respawns in the event it didn't give the extra ammo
- Fixed it so when you press cancel event the event invite disappears
Sorry for the rapid updates in recent days - at least you know I'm doing my very best to get this addon working flawlessly:)
This should be the last round of error fixes