Stable3.1.1
Additions
- Added new type of effect to player on team base events (makes the player a colour) (change this in config)
- Added new tag to event, "status" which tracks if the event is still in the setup phase or ongoing (server-side)
- Added if the last person leaves the event before it ends the event will now end itself rather than running its course and waiting for it to end by timer
- Added colour config for client interfaces
Changes
- Default of the random event and random team event now has a winner selection menu
- Re-coded & redesigned client-side visuals (see images below)
- Re-coded & redesigned client-side interfaces (see images below)
- Improved close buttons which previously was a weird 3 - thing with an actual x for closing interfaces (sorry I'm like a few years late on this lol, I won't try to be trendy again :p)
- Improved server-side handling of adding players to event
- \n is now removed from event descriptions and is not needed
Bug Fixes
- Fixed bug where player count of event wasn't updating
- Fixed issue with auto events where spawn positions weren't saving into DB (you must re set your spawn points after this update)
- Fixed error if all players leave an auto event whilst its still counting down
- Fixed bug with TDM where it wasn't removing a timer causing a server-side error
- Fixed bug where it wouldn't say incorrect time remaining left in event (off by a minute)
- Fixed bug for if you are hot-joining an event it wouldn't give you weapons
- Fixed bug where you could hot-join events which disallowed hot-joining
- Fixed bug where the runner up of fist fighting would get the weapon prize rather than the winner
- Fixed auto events so it now won't run events if only 1 person is in them
- Removed debug print statements
- Disabled disused file

