Added
- Added the ability to set the starting and respawning armor and health of a player on a per-event basis (thanks for the idea @David [SWN])
WARNING: Do not copy over your config for individual events (lines 259 onwards), you must add the below to each event
limited = false, -- needs the comma after the false (replace this line with existing)
defaultHealth = eventConfig.health,
defaultArmor = eventConfig.armor