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Executioner - The True Hitman Experience

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You can always read the reviews or discuss this product

Stable2.3

Made money be taken on hit completion *only update to this if you mind about it being taken before

Stable2.2

Fixed a major exploit, to where a hitman could infinitely drain someone money using a net exploit.

UPDATE IF YOU DO NOT HAVE THIS FIXED ALREADY

Stable2.1
  1. Implemented additional validity checks.
Stable2.0

Fixes issues from previous version.

Stable1.9

Changing jobs as a Hitman will now cancel the hit, as it was originally intended.

Stable1.8
  1. Fixed an internal exploit.


Please update, this is a very important patch.

Stable1.7
  1. Improved code base of addon.
  2. Implemented a message (only visible to admins) when they attempt to use the phone with: Executioner.Config.PhoneEnabled = false
Stable1.6

Implemented a fail safe preset on a nil callback.

Stable1.5

Fixed a typo in executioner_core.lua. On line 194 'Lanuage' needs to be 'Language'.

This update fixes that, feel free to change it manually or download the new version.

Stable1.4

This update is completely optional.

  1. Hits can now be randomly generated regardless of if the Phone System is enabled.
  2. The Phone System and Face to Face system can now work along aside of each other, meaning both systems can be used.
  3. Looking at a Hitman will now correctly work with the following changes.

Most major files were effected, as well as the configuration file. Minor edits were made to the configuration file, fresh install is advised.

Stable1.3
  1. Reverted back to the manual set up of Hitman teams as some people were reporting issues with this.

You do not need to update to this version if 1.2 works fine for you. Most files were effected, if you change make a fresh install and modify the config as needed.

Stable1.2

Effected File: executioner_config.lua;

  1. You can now change the color of messages shown.
  2. Changed some default values in the configuration file, so customers do not need to change them unless they want to.
  3. Implemented a chat command which can be configured to cancel an active hit. Default: '/cancel_hit'.
  4. Table created for those who can not place hits, but may have hits placed against them.
  5. Implemented support for uTime, now you can make it so players can't be targeted if they're new to the server.

Effected File: executioner_core.lua;

  1. Code added for /cancel_hit to work correctly, this does not work for automatic hits.
  2. Fixed a minor logical error when a customer has their hit refunded, it would make them wait regardless of if the hit had a legitimate refund reason or not. This has now been fixed.
  3. The target will not have a grace period if the hit is cancelled, this is to prevent abusing /cancel_hit.
  4. Specific jobs now can't place hits, but may have hits placed against them.
  5. uTime support has been intergrated into this file.
  6. Switching to a Hitman job will now properly delete any hits related to that person.

Effected File: executioner_phone_box.lua;

  1. Hits accepted via the phone will now globally announce to the whole server, as expected.
  2. Implemented uTime support in this file too.

Created File: executioner_logging.lua;

  1. Implemented support for bLogs. Thanks to Billy for allowing me to have a free copy!

Please update to this version, there is so many changes that I strongly suggest it.