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Gas Stations (VCMod, SVMod, Simfphys & Glide Support)

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Stable1.0.9

UPDATE

  1. Added support for Glide Fuel System
  2. Requires Glide Vehicle Base
Stable1.0.8

UPDATE

  1. Added entities to DarkRP F4 menu.
  2. Can be enabled/disabled with config CH_Gas_Station.Config.EnableF4MenuEntities
Stable1.0.7

UPDATE

  1. Fixed a rare clientside error when getting pistol in hand first time.
  2. Disabled switching fuel types on "thank you" screen.
  3. Fixed issues with Simfphys support.
  4. Added Enabled config to CH_Gas_Station.Config.Fuels table.
  5. You can disable a specific type(s) and it won't show on the gas stations.
  6. Added rechargeable battery entity + swep.
  7. Added refillable petrol/diesel canister entity + swep.
  8. ItemStore and Xenin Inventory support
  9. Option to make them explodable CH_Gas_Station.Config.CanistersExplodeOnDamage
  10. Option to spawn fire on explosion with DarkRP Fire System and config CH_Gas_Station.Config.CreateFireOnExplode
  11. Rewrote the gas station model selector system.
  12. Removed config OverwriteMapModelWithDefault
  13. Removed config DefaultGasStationModel
  14. Added config UseMapModelOnGasStation. When enabled it will automatically get the pump model and use that on the gas station. If disabled it will default to the normal MapToGasStationModel config table.
  15. Added config MapModelsToRemove. Table of all props you wish to automatically remove/replace on maps. This allows you to have multiple different gas stations removed and replaced on one map.

This update has significant updates to the config file and structure. You will need to do a full reinstall and reconfiguration when updating to avoid problems.

Stable1.0.6

UPDATE

  1. Added setup config for rp_southside pumps.
Stable1.0.5

UPDATE

  1. Fixed problem with last update causing issues when updating prices of deleted fuel type(s).

Updated files: server/sv_gas_pump.lua and client/cl_gas_pumps.lua

Stable1.0.4

UPDATE

  1. Added the ability to delete fuel types.
  2. If you simply remove a fuel type from CH_Gas_Station.Config.Fuels then the button will no longer draw on the gas pumps.

Updated file: lua/entities/ch_gas_station_pump/cl_init.lua

Stable1.0.3

UPDATE

  1. Added gas station attendant system.
  2. Two new job configs allow you to determine "Gas Station Boss" and "Gas Attendant" jobs.
  3. Gas attendants will receive a % amount of the fuel cost when filling someone else's vehicle.
  4. Gas station boss or bosses will receive a % amount of the fuel cost every time someone buys fuel from gas stations.
  5. You can enable/disable the system entirely or partially in the config. If you don't want bosses you just leave it blank for example.
  6. Added German translation.
  7. Added Turkish translation.
  8. Made the gas station entity too heavy for pocket to automatically "blacklist" it.
  9. I still recommend blacklisting it in your config if you use the pocket swep, but this will also stop it from being picked up with pocket swep.
  10. Added the ability to disable refueling unowned vehicles.
  11. Enable/disable with config CH_Gas_Station.Config.CanFuelUnownedVehicles
  12. Added more security checks to stop filling if payer cannot afford gas.
  13. Fixed a problem where current fuel would not update on pistol HUD unless you entered the vehicle.
Stable1.0.2

UPDATE

  1. Fixed a small problem with the partial ropes.
Stable1.0.1

UPDATE

  1. Added dynamic prices option for fuel types.
  2. You can enable price shuffling for each fuel type in the config.
  3. When enabled the price will be shuffled a small amount (optional) every x minute (optional).You can also set a minimum and maximum price that every fuel type can hit.The price will then either go up or down every x minute by the amount you set.


Stable1.0.0

Initial version.