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Gas Stations (VCMod, SVMod, Simfphys & Glide Support)

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Stable1.0.7

UPDATE

  1. Fixed a rare clientside error when getting pistol in hand first time.
  2. Disabled switching fuel types on "thank you" screen.
  3. Fixed issues with Simfphys support.
  4. Added Enabled config to CH_Gas_Station.Config.Fuels table.
  5. You can disable a specific type(s) and it won't show on the gas stations.
  6. Added rechargeable battery entity + swep.
  7. Added refillable petrol/diesel canister entity + swep.
  8. ItemStore and Xenin Inventory support
  9. Option to make them explodable CH_Gas_Station.Config.CanistersExplodeOnDamage
  10. Option to spawn fire on explosion with DarkRP Fire System and config CH_Gas_Station.Config.CreateFireOnExplode
  11. Rewrote the gas station model selector system.
  12. Removed config OverwriteMapModelWithDefault
  13. Removed config DefaultGasStationModel
  14. Added config UseMapModelOnGasStation. When enabled it will automatically get the pump model and use that on the gas station. If disabled it will default to the normal MapToGasStationModel config table.
  15. Added config MapModelsToRemove. Table of all props you wish to automatically remove/replace on maps. This allows you to have multiple different gas stations removed and replaced on one map.

This update has significant updates to the config file and structure. You will need to do a full reinstall and reconfiguration when updating to avoid problems.