If I get some time I'll try to add that in.
Notice
If you are looking for support you should instead create a support ticket.
I mean to see it in real time without having to put a marker
Gun dealers can place POI's at their place of business, if that's what you mean.
Is it possible to see certain player on the map like gun dealer or other custom job?
Speak to scriptenforcer.net about that. I don't control the bans.
i used leaked version to test addon with server compatibility and i bought it and im still banned?
It should be compatible with any gamemode. Any idea why it wouldn't be?
Is the script compatible with the gamemode "BaseWars" ?
GMaps works with multi-level areas using a z-slider which is visible in the left side. It changes the "layer" of the map so to speak. :)
Does anyone know if this works with rp_evocity_v5p? because that maps areas are like on top of eachother. I just want to make sure it will work before i buy
You refunded the script. The problem is with ScriptFodder.
If you want to send me a payment directly to buy it again, I can unrevoke it for you. Just send me a PM and we can get started. :)
can't buy it because revoked. would rate 0/10
You should generate your own. I recommend using this tool to edit it.
Go into singleplayer sandbox and run nav_generate, then wait about 4 hours because that map is HUGE. Then edit it, and once your done place it on your server.
Hey man! Really like your addon. But the .nav that you have for rockford_v2b are saying: Nav file is wrong or something (4) i don't know if it's something you can fix, og that you might be able to tell me how to fix? :)
Why wouldn't it?
Does this still work?
Everyone, I've fixed the permanent POI issue on Linux server. Thanks for all the reports about it. :)
Permanent POIs don't save.
I'm not the one who bans and unbans. Please ask the scriptenforcer staff about that.
can you revoke the ban please i have buy the script i don't know why he ban me
why the scriptenforcer validation say i am ban for leak?
Which map are you using?
(oh, and also I'm using a mechanism that don't allow map camera to go out of the map, so not all visleaves are rendered, which saves performance too)
This is consuming too much resources (FPS) - my FPS is divided by 2 when using it (and that's with removed blur). Can you optimize it? Previous map I've used (it's pretty simple and doesn't have zoom, POI or navigation, it also used RenderView) consumed very little resources, I don't remember exactly but I think it was no more than 10FPS. Thanks!
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