Stable1.1.15
Fixes:
- Some map entities being set at wrong positions when restored due to parenting
- Always prevent ghosting map entities with GMToolbox dashboard
- Removed all remaining instances of player.GetHumans() with player.Iterator where applicable
Files affected:
- lua\gmtoolbox\modules\misc\sv_restoremapents.lua
- lua\gmtoolbox\modules\vgui\sv_networking.lua
- lua\gmtoolbox\utils\sv_entmeta.lua
- lua/autorun/server/sv_gmtoolbox_autorun.lua
- lua/gmtoolbox/modules/net/sv_netratelimit.lua
- lua/gmtoolbox/modules/vgui/elements/buddies_menu.lua
- lua/gmtoolbox/utils/sv_lagdetector.lua
- lua/gmtoolbox/utils/sv_notify.lua
Note: with some maps, removing and attempting to restore entities may sometimes not work. Unfortunately, there is no way around this without performing a map cleanup, or wil patience as entities like doors may resolve themselves.