Really well done and definitely worth the $4. The quality level of Richard's scripts seems to surpass that of the other developers here.
Notice
If you are looking for support you should instead create a support ticket.
I need to buy the script otherwise I can't add the support, which I'll do sometime in the next few weeks. I've already bought a crapload of scripts this week to add support for other scripts.
Hey @Richard could you add overhead support for this please? https://scriptfodder.com/scripts/view/393
I give all of the resources to make your own style. You just need to the images. (3 total), and make them whatever color you want. Would take 5 minutes tops. Or turn the background setting off and make a solid color (or with opacity).
how about making a flat hud >:]
Yeah I provided pictures of both.
Nvm Sorry ignore that it was just me not looking at Media closely xD
Looks good but any Pics of it when Hunger/Stamina/Level are all Turned off like a default DarkRP server? Thx!
Going to be releasing an update to HH later tonight.
lol well good :) I actually really like how this F1 menu turned out. it looks like my other products, but a little more detailed. Found a way to do some good shadowing, etc.
You got me all excited. :D
Thanks :) actually about to release another one Im finishing up on. DarkRP F1 menu.
Alright, thanks a lot Richard. I love your HUD as much as i love any other work from you. Looking forward to see more projects done in the future.
I'll fix it on the next update, probably just needs to be refreshed when the job change happens.
also when you change the profession , character animation remains the same. Ive become a hitman, and still see the citizen.
If you did, it would throw the design off. I tried to focus it right on the head, but I didn't think people would want to see everything else, because the focal point is the head, and it doesn't really do much anyway. The only reason it's added to HUDs is for a visual effect. The only way I could see it being too small is if you're using a monster for a monitor size.
Richard, is there a way to make an animated character window bigger? so you could see more of a character.
Sorry if they're annoying you lol. I just keep adding features.
Ahh yes, the new script update cycle, how beautiful to watch a script grow.
Actually I just added it lol
Alright. Buying it!
Ah. The player model. Next update.
i mean the animated representation of a character. Just like slickHUD.
It already is animated. There's nothing else on it that really needs animation. The progress bars are animated, pulsing icons, and a few other things. No need to have panels do fade affects as most of them are always there anyway. It's about as animated as hud should be without going overboard.
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