PivityGmodStore

๐Ÿ’ผ Inventory system [Trunk, Backpack, Loot]

(4)(90)

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Stable2.0.6
  1. Fixed bug with item bank.
  2. Now entities save all information about yourself (health, amount, and another info).
  3. Added not stackable entities to config file


Stable2.0.3
  1. Little optimisation;
  2. Bug fix with cleanup;
  3. Updated blacklist for pickable entities.
Stable2.0.2f
  1. Fixed bug with loot not visible;
  2. Fixed bug with drop items after death (if enable in config file);
  3. Fixed error with RunString;
  4. Fixed bug with backpacks.


Stable2.0.1
  1. Fixed bug with backpack equip.
  2. Fixed bug with item store open.


Stable2.0.0
  1. Added netstream library;
  2. Added pon library;
  3. Added available item model showing (FS_INVENTORY.DrawModel option in config file);
  4. Fixed spawned item name drawing;
  5. Fixed bug with the disappearance of entity in inventory when dragging;


Stable1.1.1

Added whitelist

Stable1.1.0

Fixed description item panel.

Stable1.0.9
  1. Added available to set custom lootbox model;
  2. Lootboxes now not remove on cleanup;
  3. Fixed lootbox spawn position.
Stable1.0.8
  1. Fix with car trunk inventories;
  2. Now if you in vehicle then you can't see car trunk text.
Stable1.0.7
  1. Added bank item store entity;
Stable1.0.6
  1. Fixed bug with vehicle inventory;
  2. Added available to disable cars inventory.
Stable1.0.5
  1. Fixed bug with open vehicle trunk;
  2. Changed trunk inventory open from E to G (you can edit this in config file);
  3. Fixed bug with ALT+E pickup in vehicle;
  4. Fixed bug with vehicle pickup;