PivityGmodStore

Jailbreak

(8)(9)

You can always read the reviews or discuss this product

Stable1.8.2

Updated 2016-02-22 18:54

  1. Added Client hook HUDDrawVoice Arguments: PanelWidth, PanelHeight, Player Draw a player's voice notification panel
  2. Player colours now more closely match their team.
  3. Map vote weighting system is now more likely to give every map a chance.
  4. Fixed a text-alignment issue in the vote system caused by an arbitrary undocumented change in the latest gmod update.
Stable1.8.1

Updated 2015-09-01 15:25

  1. Fixed a map vote visual glitch with a low vote count and high player count.
  2. Vote system no longer counts bots.
  3. Fixed a delay opening F2 menu when the player has high latency.
  4. Reduced Deagle spread.
  5. Reduced AWP unscoped spread.
  6. Increased Fists damage.
  7. Fists now apply more force to team mates.
  8. Fixed a rare error when deploying Fists.
  9. Fixed waypoint text disapearing when returning non-nil to a HUDPaint hook. (Eg, custom huds)
  10. Added convar jb_wardencontrols [Default 1] Allow Warden Controls menu.
  11. Added convar jb_mapvote_weighted [Default 1] Use weighted vote system. This helps new or less-known maps appear on the vote more often. Best with a large number of maps.
  12. Added convar jb_mapvote_extendlimit [Default 2] Number of times a map can be exended. 0 for infinite.
Stable1.8.0

Updated 2015-07-18 20:45

  1. It is now more obvious that dead player's team chat is sent to all other dead players.
  2. Vote system now handles long map names properly.
  3. Vote system now properly removes prefixes for map names.
  4. Vote system now includes map icons.
  5. Vote system now has an "Extend Map" option.
  6. Fixed a visual bug with vote system's vote counter with a high number of players and low number of votes.
  7. Scoreboard now displays rounds remaining.
  8. Added default KOS zones for: ba_jail_corridor, ba_jail_electric_aero_v1_1, ba_jail_laser_v4b
  9. Added hook CLIENT HUDDrawWeaponSwitch Arguments: Weapon, Index [Number - Position in Menu], Highlighted [Bool] Draw an element for the weapon switch interface.
Stable1.7.4

Updated 2015-04-23 19:49

  1. Guard's "[Use] to mark Rebel" is now more reliable.
  2. Guards can no longer mark rebels when dead.
  3. A message is printed to console when a rebel is marked, including reason.
  4. Rebelling prisoners must now be in guard's line of sight to be marked rebel. Excludes warden.
  5. Added !guardban and !guardunban ULX commands to ban and unban a player from the Guard team. NOTE Banned players can still become guard if all players online are banned.
  6. Fixed a potential server hang when selecting multiple random prisoners to be guards.
Stable1.7.3

Updated 2015-04-17 17:50

  1. Fixed an error preventing guards from pressing Use to mark a prisoner as rebel under certain circumstances.
Stable1.7.2

Updated 2015-04-17 03:53

  1. Prisoners no longer see "mark as Rebel" prompt.
Stable1.7.1

Updated 2015-04-16 22:57

  1. Added simple rebel system.
Stable1.7.0

Updated 2015-03-29

  1. Changed how rounds are networked, potentially fixing a recent issue with networking round timer and warden.
Stable1.6.2

Updated 2015-02-18 21:50

  1. Fixed an exploit allowing a prisoner to act as warden.
  2. Convar jb_showkoszones now works as expected.
  3. Convar jb_showprisonerguns now works as expected.
Stable1.6.1

Updated 2015-01-29

  1. Bug-fix related to Warden controls
Stable1.6.0

Updated 2015-01-29 00:25

  1. Added convar jb_weapon_damagescale [Def 1] Scale all damage dealt by default weapons.
  2. Added convar jb_showkoszones [Def 1] KOS zones are visible.
  3. Player's footsteps are now silent when crouching or walking slowly.
  4. Weapons can now be picked up with the Use key. This will drop weapons carried in the same slot.
  5. Improved AWP and Scout's scope mechanics.
  6. Improved scope material.
  7. TargetID has been moved to allow clearer aiming.
  8. Dropped weapons now retain their colour.
  9. Warden Control weapon now displays instructions when equipped.
  10. Guard queue now updates when the team selection menu is opened.
  11. Improved team selection menu.
  12. Improved warden selection menu.
  13. Improved last request prompt.
  14. Extra arguments to the "!lr" command are now automatically added to the prompt.
  15. Added Warden Controls window.
  16. Warden can now enable friendly fire for prisoners.
  17. Warden can now enable player collisions between prisoners.
  18. Warden can now disable prop interaction (picking up props with E) for prisoners.
Stable1.5.1

Updated 2015-01-08 23:55

  1. Added convar jb_weapon_recoil (Default 1) to enable custom recoil pattern
  2. Added convar jb_weapon_movespread (Default 1 ) to enable inaccuracy while moving