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Mining (Skills, Crafting, Stats, Sell Minerals, & Custom Models)

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Stable1.0.9

UPDATE

  1. Added mining bonuses!
  2. Bonuses are triggers randomly when mining.
  3. There is a percentual chance of a bonus tigering. Config CH_Mining.Config.BonusChance to adjust the bonus chance.
  4. All bonuses have a minimum level variable.
  5. You can adjust this, so some higher level can receive other bonuses than lower levels can.
  6. Bonuses calls custom lua, so you can make bonuses do whatever you want. Default bonuses are:
  7. Receive a bonus of minerals.
  8. Receive an XP bonus.
  9. Receive DarkRP money as a bonus.
  10. Receive a free skill point as a bonus.
  11. Configure bonuses and add new ones in shared/config/ch_mining_config_bonuses.lua
  12. Added bonus effect from rocks when you're lucky.
  13. Enable or disable via CH_Mining.Config.BonusEffect
  14. Improved screenscaling icons in the menu.
  15. Switched a pairs loop to ipairs.
  16. Improved some text positioning in the leaderboards menu.
  17. Fixed a few missing translation strings.
  18. Rocks spawned are now immediately saved in that position.
  19. his fixed a glitch where rocks that respawned after running out of minerals would error out.