Stable1.4.2
Fixed a race condition which probably caused the Missions object not loaded/received yet, this should never happen error.
Files changed
lua/missions/sh_init.lua
lua/missions/sv_player.lua
fml
Stable1.4.1
Fixed an issue where the default hook library complained about mission types not being valid.
Files changed
lua/missions/classes/type/sh.lua
lua/missions/sh_types.lua
Stable1.4.0
- Added the option to force disable mission watching
Stable1.3.0
- implemented lib currency changes
- translations are now cached
- translations will now fallback to english if some phrases are either not translated, dont exist or the set translation fails to load
Stable1.2.2
- Fixed version checker running to early (again)
- Fixed debug command
- Watch panel will now hide when the camera (gmod_camera) is equipped
Stable1.2.1
- Fixed version checker running to early
- Implemented new i18n stuff from my lib (hopefully fixes mysterious DLib incompatibilities)
- Fixed gamemode name in config (ttt -> terrortown)
Stable1.2.0
- Added version checker
- Fixed some race conditions
- Fixed some mission types not counting their values correctly
- Fixed saving when the server shuts down, a player disconnects or the map changes
- Fixed scrollbar margin
- Database related errors will not be silenced anymore and should print out properly
- A lot more unlisted minor changes and fixes
Stable1.1.7
- Fixed watch panel being created on spawn even if it has been disabled by the cvar
Stable1.1.6
- Added SH Pointshop currency
- Another attempt to fix Xenin Coinflip implementation
Stable1.1.5
Fixed SAM using the wrong usergroup by making sure that the Mission object loads after the player has been authed
Stable1.1.4
- Disabled MySQL by default again (caused some confusion on for first-time users)
- Removed unneeded files
- Hopefully fixed Xenin Coinflip integration
Stable1.1.3
Fixed Xenin Coinflip mission types