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Mycology - Advanced Mushroom Script

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Stable1.4.0
  1. Added a dedicated networking file to centralize and eliminate duplicated network strings.
  2. Optimized container networking to only broadcast data to players within a defined range instead of globally.
  3. Replaced an inefficient loop with a more optimal implementation.
  4. Improved shop distance checks for better scalability on larger servers.
  5. Refined shop rotation logic by improving its internal timer handling.
  6. Replaced Distance() calls with DistToSqr() for improved performance.
  7. Rewrote the CanPocket hook to be more modular and addon-friendly and performative.
  8. Fixed a memory leak by improving save logic.
  9. Replaced util.CRC usage with a safer and more reliable alternative.
  10. Fully rewrote pocket saving and loading systems.
  11. Optimized Harvest UI to use a single throttled client hook.
  12. Removed unused clientside helper function registration.
  13. Fixed typo: MISC_SETINNGS → MISC_SETTINGS.
  14. Added debounce handling to prevent contamination spam between entities.
  15. Fixed an issue where sp_paper could save without data, causing load errors.
  16. Added a fallback scale for mushrooms collected from containers.