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Notifications (Custom Themes, In-Game Config, Player Designs)

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Stable1.0.5

UPDATE

  1. Fixed "back" button in "create design" menu not working.
  2. Added config table CH_Notify.Config.ReopenNotifyMenu
  3. Allows you to decide which actions reopen the menu (create, delete, select).
  4. Changed text in "Select Design" button for currently selected design in menu.
  5. Added config CH_Notify.Config.NotificationTime
  6. Determine how long a notification stays on screen.
Stable1.0.4

UPDATE

  1. Added configuration to limit creating/changing themes to certain ranks.
  2. Enable or disable the limitation with CH_Notify.Config.RestrictThemesToRanks
  3. Set allowed ranks with CH_Notify.Config.AllowedThemeRanks

This is disabled by default, meaning anyone can create/change themes in-game as usual.

This is also useful if you just want to have one theme for everyone and disallow people changing their own in-game.

Stable1.0.3

UPDATE

  1. Added config to enable/disable notify sounds.
  2. Config option CH_Notify.Config.EnableNotifySounds
Stable1.0.2

UPDATE

  1. Added a config to determine if notifications appear below (default) or above each other.
  2. Config CH_Notify.Config.NotifyDownwards
  3. Added a config to set the Y position (up/down) of the notifications.
  4. Config CH_Notify.Config.NotifyPosY
  5. Added a config to determine spacing between notifications.
  6. Config CH_Notify.Config.NotifyPosSpacing

You can keep everything below line 25 in your config file.

Stable1.0.1

UPDATE

  1. Fixed error with clientside loading.
Stable1.0.0

Initial version.