UPDATE
- Added feature so dead players can hear alive players voices within a distance
- Config for distance
CH_AdvMedic.Config.DeadCanHearPlayersVoiceDistance - Added support for NLR SPZones V2
- Added a functionality to customize how many hits a player must take before they start getting injuries.
- Config to set hits
CH_AdvMedic.Config.HitsBeforeInjuries
This update requires a full reinstall. You cannot copy/paste files with this update.