Hello
The addon only supports one armory. So no, sorry.
Hello
The addon only supports one armory. So no, sorry.
Hey, are you able to set up more than 1 locker?
quel son l’arme de base mis en place avec celui-ci
A suggestion for the next update again sorry x). Add a possibility to disable the steal for a item.
I don't open a ticket for that, but can you for the next version add a support for Billy's Logs ?
Please open a support ticket if you have problems.
The DarkRP lockpick is restricted to only "run" on door entities. So it wouldn't register if you click on an armory entity, as it isn't considered a door by DarkRP.
I will look into the best way of doing it, and implement some solution for the next update :)
There's a lot of code for my custom lockpick to function with the armory. I had an idea of letting users pull out the custom lockpick while having the default lockpick out (with a key on the keyboard).
So for example if you equip the default lockpick, you can by pressing "L" equip the custom lockpick and visa versa.
will this work with other mods that change lockpicking like "lockpeek" mod?
Yeah, you can delete/add any weapon in the configuration.
As long as your SWRP derives from the DarkRP gamemode, then this will work.
Got a question if I wanted to use this for SWRP could I replace wepons in the locker with TFA star wars wepons
Restriction per item it is then.
Update is being worked on ;)
I am currently working on my own restriction system for items. It has been split into categories, and you can restrict a certain item category to the jobs you'd like.
CH_Armory_Locker.TeamsEntTypes[ "pistol" ] = { "Civil Protection", "Police Officer", "SWAT" }
It looks like this, and you can see here that the "pistol" category can be retrieved by those three jobs. The current categories are: pistol, smg, rifle, shotgun, sniper, ammo, health and armor.
I would like some opinions on this. Are categories fine or should I make it specified per item? I am uncertain if you guys want to specify jobs for EVERY item that you have, as that could be time consuming.
Also I have added an option to completely disable job restrictions, as well as an option to hide restricted items. This is all up to the server owner to configure.
Can you make it compatible with Job Ranks System Customizable ?
Currently working on restricting the types of items to specific jobs. So you can restrict rifles, pistols, health, armor, etc to a selection of jobs.