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In short
RDMGuard automatically handles most RDM situations for you. It detects unjustified kills in real time, evaluates roleplay context, logs clear evidence, and applies punishments only when necessary — dramatically reducing staff workload, arguments, and false punishments.
RDMGuard is designed to reduce staff workload.
Instead of relying on constant sits, warnings, and manual log reviews,
RDMGuard automatically handles most RDM situations by evaluating context,
assigning points, and applying punishments only when necessary.
Staff intervention becomes optional — not constant.
🔰 What is RDMGuard?
RDM (Random Deathmatch) refers to killing another player without a valid roleplay reason.
RDMGuard automatically detects and handles these situations to protect roleplay quality.
It actively analyzes player damage and kills in real time, determines whether actions are justified, automatically assigns RDM points, and applies punishments — reducing staff workload and false positives.
⚙️ Key Features
- Real-time RDM analysis (damage & kill evaluation)
- Smart justification detection (weapon threat, retaliation, wanted status, lockpicking, etc.)
- Automatic RDM point assignment
- Automatic punishments (auto-jail / actions based on RDM points)
- Automatic RDM point decay (prevents punishment for old or accidental incidents)
- Detailed RDM logs with clear justification reasons
- Admin panel with statistics and graphs
- Discord webhook alerts (threshold-based, configurable, spam-safe)
- Designed to be lightweight and server-friendly
- 🌍 Multi-language support (English, Spanish, French, German, Portuguese)
🗣️ Advert-Based Justification System
- RDMGuard supports advert-based roleplay actions such as raids, muggings and robberies.
- When a player announces an action using /advert (e.g. raid, mug, rob), RDMGuard temporarily allows justified combat under configurable rules:
- Time window (duration)
- Maximum allowed kills
- Maximum distance from the advert location
- All keywords and behavior are fully configurable via sh_config.lua, allowing server owners to adapt the system to their own roleplay rules.
👮 Admin Friendly
RDMGuard focuses on clarity and control, allowing admins to quickly understand what happened, when, and why — without unnecessary complexity.
Most RDM cases are handled automatically before staff intervention is required.
🛠️ General
- Designed for DarkRP
- Does not modify core gameplay
- Easy to install and configure
🧩 Compatibility
- DarkRP Purge systems
- tArena (arena combat is ignored by RDMGuard)
📌 Notes
- RDMGuard is intended for roleplay servers where RDM (Random Deathmatch) rules apply.
- Configuration options allow customization per server needs
- Designed to reduce false positives and unfair long-term punishments
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