PivityGmodStore

Advanced Spawn Menu - New interface, new features (props menu/Q-menu)

(11)(202)

You can always read the reviews or discuss this product

Gary The SnailPurchasedposted

Hey Devil do you want to share that code with me lol

Devilman69123Purchasedposted

This is just outdated. Go through and update all the outdated code to the current terms, taken me half hour. fairly easy if ya know what ya doing! Use this for help.

https://wiki.facepunch.com/gmod/

Nektuneposted

[advanced-spawnmenu] RunConsoleCommand: Command is too short, bailing! ()

 1. DoClick - addons/advanced-spawnmenu/lua/advanced-spawnmenu/client/cl_ui_tools.lua:94

  2. onClick - addons/advanced-spawnmenu/lua/advanced-spawnmenu/client/cl_ui_tools.lua:139

  3. DoClick - lua/kvs/client/vgui/tabs.lua:187

   4. unknown - lua/kvs/client/vgui/button.lua:175

democlientPurchasedposted

Getting the same issue as detailed below. Maybe someone knows the cause?

❈ℳℛ Friendly❈Purchasedposted

[advanced-spawnmenu] RunConsoleCommand: Command is too short, bailing! ()

 1. DoClick - addons/advanced-spawnmenu/lua/advanced-spawnmenu/client/cl_ui_tools.lua:94

  2. onClick - addons/advanced-spawnmenu/lua/advanced-spawnmenu/client/cl_ui_tools.lua:139

  3. DoClick - lua/kvs/client/vgui/tabs.lua:187

   4. unknown - lua/kvs/client/vgui/button.lua:175



anyone know how to fix this issue whenever i open the options tab or utilities

iTrulxposted

Would be really nice if you added NPC support, when interacting with an Entity it will only open the selected tabs for that entity, for example, you could have a gun dealer entity which will only open the weapons tab. :)

RosenbergPurchasedposted

This is still working today 5/29/2022

I have not encountered any of the problems some people have posted here or any problem at all. The search function works fine for me.

ZuFyPurchasedposted

Don't buy this if you don't want a lot of work. It is not possible to search like you are able to in the default spawn menu. So every prop and model from an addon must be manually added to folders. I really love the ui and so I really hate to have to uninstall it after finally buying it after 7 months of debating it. I guess I wasted my money in the end though

Regraveposted

Anyone know if this addon still works even though it's no longer supported?

ArcherityPurchasedposted edited

Cool! I'd like to use this on sandbox.

In addition to props, I'd like to be able to divide entities, vehicles, and tools into categories!

MightyX3NPurchasedposted edited

Is it possible to set a customcheck for darkrp jobs?

Beelzebubposted

man, looks awesome! glws

VenatussAuthorposted

Heaven It should be, and if it's not just make a ticket so I'll make them compatible. :)

HeavenPurchasedposted

Is it compatible with SAM Admin Mod and VCMod ?

If not, will there be support with it later?

AnthonyModeratorposted

cute

Wolflixposted

Ah we have needed this GLWS mate

VenatussAuthorposted

Thanks everyone !

Karma | LN Currently that's not a feature, I may see to add it in the future if that's something people want.

Harry It's already compatible with simfphys and scripts with custom tabs! Take a look at your configuration file, by default simfphys has a "No one" customcheck.

Harry_75Purchasedposted

possible to add a category support for symphis? The addon is cool otherwise

Karma | LNPurchasedposted edited

Looks amazing! just one Question can I make only certain Tools invisible for certain ranks? Like that they dont show at all in the Tools menu

timothyposted

Reminds me of the old stranded spawnmenu, looks amazing! GLWS

Timmyposted

Finally! GLWS mate

Hejfiposted

Looks really nice, GLWS!