{PCMR} The Pacifistposted
You can also edit the cars speed with VCMOD which most servers with that addon do
You can also edit the cars speed with VCMOD which most servers with that addon do
I dont think you understand Dan, In Garrys Mod the cars do go faster, not by a small margin, but by 100+MPH. I have no clue what cars you are using, but I dont think you have ever used lone wolfies cars, SGMs, TDMs, or any of the major car packs. VCMOD has a working speedometer, It only displays it in first person, My understanding is that he bought this for it to be used in third person to. And considering that in even TDM's cars, there are cars that go much faster than others, your "small margin point" is incorrect. And about most maps being to small, I have played on many new downtown maps that have a dragstrip,[you can max full speed 1/3 of the way down it]. I have seen racetracks, and many straightaway roads. Certain car makers make their cars different realistic speeds. And It sure as hell aint a small margin.
What I've tried to explain several times is that the maximum speeds of vehicles in Source are not very realistic. The maps are simply too small to be doing 200mph. Some vehicles may in fact be faster than others, but only by a relatively small margin; not enough to warrant a different maximum displayed speed for each vehicle. If it displays a higher speed than the needle will go, then the vehicle simply doesn't go any faster than that. Just because the Veyron is faster than the Gallardo in real life doesn't mean that's true of the ones in Garry's Mod.
You could go into the code and change the constants to make it appear to be going faster than it is, but as I've said before, the speed displayed by the Speedometer is accurate. If you don't believe me, you can follow the link below and do the conversions yourself from source units to imperial/metric. I pulled the conversion straight from Wiremod.
https://developer.valvesoftware.com/wiki/Dimensions
no. the problem is that some cars ex. Bugatti Veyron goes obviously faster than ex. lambo gallarardo but they both display 85.
Because your car will only go up to 85?
we've actually got custom edited the cars. I tried changing the max speed and it displays up to 180 but the red line only goes up to 85
Change speed_max to whatever you want to be the max speed shown. Vehicles in source are really not that much faster than each other on average, so having different top speeds for different vehicles doesn't really make sense.
The Spedometer only goes up to 85 on all of my cars when some are obviously faster than others. How do I fix this?
Could anyone link me to a Speedometer? That would make this addon the best
I can't find you on steam, can you add me?
Add me on steam and we'll debug the issue.
Yeah, every time i'm entering the car.
Are there any errors in your console?
I can see only a black circle. Can someone help me ith that?
The ratio of km/h to mph I use in the script is exactly the constant you gave (1.609344 to be exact). If you think the speed in km/h is inaccurate, then you will think the same of the speed in mph. The vehicles in source may not be very realistic in terms of their speed, but the speedometer is accurate.
Hello, The Conversion MPH to Km / h is not working, or not good. Normally Km / h = 1.6093 x MPH. Can you solve the problem?
Your Speedo is creating Script errors. Its over the font. as it does not exist it says. I had to go and edit it to the normal font. Just to let you know. But other that that Its amazing!
It should work for all vehicles.
This would be an instant buy if there was a speed radar with it! Also- does it have tdm support? Thanks!