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Supply Crate Robbery (Steal Loot & Survive Police)

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Stable1.1.2

UPDATE

  1. Added a new feature that draws the location and distance to the crate for police officers when it is being robbed.
  2. You can enable or disable this feature with CH_SupplyCrate.Config.DrawCrateOnMapRobbery
  3. Fixed error if physics was non-existing when spawning supply crate.
  4. Replaced player.GetAll with player.GetCount where possible for optimization.
  5. Removed unnecessary loops and replaced with more optimized solutions.
  6. Localized an overlooked global function.
  7. Cached some variables for optimization.
  8. Remove all table.HasValue and replaced by proper optimized solution.
  9. Removed config table CH_SupplyCrate.Config.RequiredTeams. Your police/government teams are now all defined in CH_SupplyCrate.Config.GovernmentTeams
  10. Recoded function to check if ranks can rob the crate. Removed loops and table.HasValue for optimization.

A lot of optimization and improvements in this update. I recommend updating and do a full reinstall.