Stable1.2.5ff
- Added workshop content link in the readme.txt.
Stable1.2.5f
- Re-added a config option.
Stable1.2.5
- Optimized the collisioncheck.
- Removed the loop with the Tick hook, and placed collision check in the gold bars ENT:Initialize(), so it only run once.
Stable1.2.4
- Added timer IsValid check, if the OnRemove function should fail.
- Remade and shortened the code of the cop/player amount if checks in the vault cl_init, which should work more optimal now.
- Instead of having 2 loops, 1 for cop and 1 for player-count, lordi merged them into one loop, less code used.
- Moved content of the client folder, and placed it in the vault cl_init.
- These updates where done by lordianders.
Stable1.2.3
- Fixed a small bug, with guide notes, showing more messages. (added a check in the crack tool)
Stable1.1.2
- Added new guide notes (to show when the vault is being cracked etc)
- Boolean of the vault is now turned through the crack tool.
- Removed some code and checks that isn't needed anymore.
- Add a new config option, for the crack timer.
Stable1.1.1
- Optimized the vault code.
- Added a timer.Pause(), in the player and cop counter, instead of just a returning end in the vault count, which keep the timer running.
- Removed some if checks that isn't needed anymore.
- Added a missing font.
Stable1.1.0
- New spawn and save system.
- Added new weapon, to assist in raid.
- Organized and optimized the code.
- Added no collide to the gold bars (so they can't be used to crash server)
- Added a timer that remove gold bars, after x amount of time.
- Remade guide notes, so they are no longer in the draw function.
- Added content to the workshop.
- Added so the vault and exchanger freeze on spawn.
Stable1.0.1
- Sorted if statements.
Stable1.0.0
Initial version.