Skepticposted
Is there a sure fire way to get this working for other tow truck models yet?
Is there a sure fire way to get this working for other tow truck models yet?
no way :D holy moly huge update!!!!
Primarily the update will be a new menu design for all menus, but I will also work on improving the features that this script already has. If you have other ideas for something you want added to the script then send a private message or open a support ticket.
Sorry :( I just had someone make me a ticket with some related questions for this script, so might as well break it here in the comments.
But I am already working on a decent update for this script. It will include a complete overhaul of the UI (similar to the fire system yes) and also offer support for more tow trucks than just the sickness models one. I cannot say when this will be done as I got other things to do as well, but it will be worth it.
upodate the UI like the fire system :. Its giving stage 18 cancer.
I have heard people do this, but I cannot confirm that there are no problems doing so. Depends how the car dealer spawns the vehicle and sets the owner. I'm setting an NWInt for the players EntIndex that is used when players disconnect, switch job, etc to remove the tow truck.
If the car dealer has similar functions to do so, then I see no problem.
can we use our own car dealer to spawn the vehicle?
It should work if everything is installed correctly. Anyways, replied to your ticket. Will help you through that.
are you supposed to put towtruck_setpos in console cause it isnt working
Thanks, Would it be possible to tow the vehicles from the back as well? (stops people from pulling into spots where the tow truck cannot tow the vehicle from.
Cheers!
You can strip just the tow truck models and materials and extract that if you want.
Do you really need to put the 800mb of sicknessmodels content into the server just for the tow truck?...
Working with other tow trucks is an idea I can look into, but you should know there is already a type of "impound" system where you can place a tow fine on the vehicle, which the owner then has to pay before they can drive their vehicle again. The tow fine is thought to be set by the tow truck driver after he has completely towed the vehicle away.
Can this please be updated to work with other tow trucks and maybe include an impound system where the owner has to pay to have vehicle released?
It might work, but there is no guarentee. The rope is attached and hardcoded to the sickness models tow truck. Other models are not supported, so it could look weird :/
Quick question: Does the towing system work if I used another vehicle?
Will work on both comments when I get my new PC. Thanks for the feedback!
Hey Crap-Head :)
For the new features, I have few ideas :
Recommend adding a workshop DL to make it more convenient. I would buy if this were to happen.
Please tell your friend to open a support ticket.
I added the content and the script. Still it gives a error (My friend bought it for his server, I just help him)
Hey. It's not something that is currently configureable. But the owner of the script (not you), can open a support ticket and I will tell them the line of code to inset.
how to change the skin of the model of the towtruck ?
I don't understand how you would use the script without a tow truck driver job?