Stable1.123
Yet another brand new update which brings new feature (language support) along with numerous other fixes.
This update mainly redoes all of the lights glow, reduced their lag alot and adds brand new light object and new anti lag ability, for those pesky medium-distant vehicles.
BIG thank you for all who helped translate. If you want VCMod in your own language, check the Personal Settings/Language for more information.
New feature:
- Language support
- ATM has 8 languages to choose from
- All vehicle related text gets translated, plus all of VCMod menu
- Automatically locates the player and sets the language accordingly
- Language selection is saved when either you change it manually or script detects your location
- Option to choose a different language is in the !vcmod menu top right corner
- Locates the players position when a vehicle is spawned or the menu opened
- Credits tab in the the Personal Settings/Language, you can see everyone who pitched in to make VCMod multi-language
Other updates:
- Menu structure redone
- Changed health pickup from 50 to 10
- Redid the light glow layer
- Removed useless light glow cycles
- Improved light visual quality
- Reduced light FPS drain by around 5%
- Fixed dynamic lights off then turning on error
- Added another serverside anti lag measure
- Added yet another clientside light anti lag measure
- Added glow to the interior's tiny ELS lights
- Added an icon for the VCMod menu
- Added icons for all VCMod related items
- Added all LW, SGM, other new cars with lights
- Switched SGM bus codes
- Fixed TDM trailer attaching
- Fixed vehicles usable after repairing, exploding again.
- Fixed repair tool right click error
- Made the health decrease itself only when the vehicle is on fire, not while its smoking
- All new vehicles are now supported
- Redone ELS codes to 5 or so vehicles
- Redone around 20-30 vehicles
- Added new experimental light modifier object (will see it used more widely later on)
And as any other developer will probably say: there were a hell alot more updates I forgot to write down or they were simply were too minuscule.