Yussss, Finally. I saw this on coderhire a while back but his seller license expired or something. Buying this as soon as its fixed.
Notice
If you are looking for support you should instead create a support ticket.
To all whom reply, Hobbes'll be repairing this once he gets back in town. Since this is a re-release with a few edits, there might be a few issues since it's a rather old script. Give him alittle time and he'll get it functioning well. As for the hats this made by @Hades, I don't even think it did it with Pointshop 1 on the big head rounds. For the Pointshop 2 hats in Stalker, just change the code and make it run the remove hats function that Pointshop 2 uses.
Hadesposted
Player MiLES bought this as me and him co-own and operate a TTT server. When using this, we have found that a large majority of events are bugged or incompatible to an unplayable state.
Big Heads does NOT work for the majority of Pointshop 2 Hats. Stalker shows ANY Pointshop 2 Item. Dodgeballs simply does NOT do anything. You have the weapon and everything, but it will not fire.
All other events can be found in the Power Rounds addon.
4udoposted
Nonsense, he's already all have so merged, why sell it?
Update: during a stalker round, if a T dies, he enters spectator mode with a glitchy, blinking weapon.
Buddy, I ran it on a vanilla server, and i'm really sorry for the bad news, but it appears your addon IS infact broke. it's not an addons issue. I'm sorry for leaving a negative review, but for the meantime, I just wish people don't purchase this.
Also I won't be able to update the script for a week so if you're a potential buyer it might be better to wait for a week or get one of the alternatives in the meantime until I can figure out what's wrong
@Elpisaur, what addons are you running on the server? Is TTT Role Control one of them?
I can vouch for Elpisaur. Dodgeball doesn't work on my server either.
Dodgeball is broke, I had it tested with a server holding around 14 players on. The balls cannot be thrown
How do the dodgeball rounds work? it's as if everybody's spawned with dodgeballs but have no way to throw them
Rhapsodyposted
I recall buying this back on CH. Would it be possible to restore my purchase?
I wouldn't say so. All the hooks are removed when the event round ends so it takes basically no resources while events are going on. Can't give any detailed metrics though.
Frankie Xenon -XE-posted
Is this resource heavy?
@ServerError404 yes, RoundFilter key accepts a function that can be used to check for time @Geferon I added some information to my scriptfodder bio
ServerError404posted
Is it possible for the script to activate only at certain time periods (for example: from 10:00 P.M. to 12 P.M. PST) rather than after X number of rounds?
good to see you back Hobbes
Hobbes, i bough this script back in coderhire. Add me if you need more info
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