PivityGmodStore

Zero´s BotNet🤖 (Computing/ Crypto / Hacking)

(3)(254)

You can always read the reviews or discuss this product

yoissefposted

Hello Zero,

As a player on a server with this addon, I wanted to ask if, as a non staff member, I can have access to some logs that will tell me as a hacker who I pinged, crippled, crashed, hijacked, transferred funds (with amount or crypto), etc...

Is there some flag I can add to enable these logs in my own console for example?

I'm making a discord bot that will read these logs and track em, and at the end of my session if will give me details etc...

Captn ShrekPurchasedposted

[Zero´s BotNet] -> zbf.Coinbase.Fetch UNFI DATA INVALID!

["code"]    =    5

["error"]    =    not found

["message"]   =    not found


still gettin this error

cryderPurchasedposted

i can't take job on controller

Banana TireurPurchasedposted

hello beug console [Zero´s BotNet] -> zbf.Coinbase.Fetch DESO DATA INVALID!

["code"]       =      5

["error"]      =      rate found but was stale

["message"]    =      rate found but was stale

Terranposted


Does any know if this is an error or not, cause not matter what I do, I can't see my balance.

IceyPurchasedposted edited

There a error again on the new ver. Is it possibol you to fix it? i have 0 glue what to need change it and i really dont want to fk the up!


[Zero´s BotNet] -> zbf.Coinbase.Fetch MUSD DATA INVALID!

code  =  5

error  =  rate found but was stale

message  =  rate found but was stale

 

[zeros_botnet_1.4.5] addons/zeros_botnet_1.4.5/lua/zbot/generic/sh_coinbase.lua:77: attempt to get length of field 'prices' (a nil value)

 1. onsuccess - addons/zeros_botnet_1.4.5/lua/zbot/generic/sh_coinbase.lua:77

  2. unknown - lua/includes/modules/http.lua:29

MasterKillsPurchasedposted

 Lua Error:

[zeros_botnet_1.4.5] addons/zeros_botnet_1.4.5/lua/zbot/generic/sh_coinbase.lua:77: attempt to get length of field 'prices' (a nil value)

1. onsuccess - addons/zeros_botnet_1.4.5/lua/zbot/generic/sh_coinbase.lua:77

2. unknown - lua/includes/modules/http.lua:29

ZerochainAuthorposted

ANOMALY I write it down for the next update

ANOMALYPurchasedposted

Hey Zero! Was just wondering when are you going to allow us to trade Tate token in Garry's mod?

ZerochainAuthorposted

Spails I dont think so but if possible i add support for existing power / energy scripts in the future.

ChamstickPurchasedposted

Do you think you'll ever add any kind of power system into this? Optional of course, for those who don't like it. But it would be cool to have solar panels and stuff.

ChamstickPurchasedposted

Shoot, I literally bought this 5 hours ago and now it’s on sale.


Was the sale listed prior in “upcoming sales”? I swear I didn’t see it,

НерЗулposted

Hi, I'm an addon helper on the server that purchased your addon. This addon has a very convenient and useful menu for creating/editing bots. However, when I want to create a bot, there is a problem. I want to create it with TPS = 28 (this is necessary to adapt to our economy), the menu allows you to make a maximum of 5. Where do I need to change the config so that I can make bots with a large TPS?

Patrick the Legendaryposted edited

i Like this script for 2 reason

1 the cool concept of using a botnet to get profit

2 the Neuro Hacks to Help your allies or Hindering enemy Raiders



ZerochainAuthorposted

Cheese Man I am planning on adding/changing the ping action, such that it not only reveals the selected IP but also highlights a bunch of other IPs if it finds one. From that the players have a bunch of IPs from which one of them is actully connected to a botnet, which would make it easier to find one.

Cheese ManPurchasedposted

I had a possible suggestion for making pinging more viable. As is it's very hard to find others with pinging other than sheer luck or walking into a base yourself to find it. I think it'd help if there was an option that could be enabled that would also ping the IPs you pass while pinging a different IP. Not immediately show you the person but at least show there was an ip there and make you ping again

Zyrexiwposted

You and in the future

ZerochainAuthorposted

Rezrus If any of the config files get modified then i usally write that in the update log. Any other file no. If you need any hooks to add your custom code then open a ticket and let me know.

Rezrusposted

Zerochain When you post the updates, is there anyway you can post what files were modified? It would help a lot <3

ZerochainAuthorposted

AGamer I think there was a reason why it only displays the active / inactive state but i could be wrong. I write that down for the next update.

AGamerPurchasedposted edited

I don't know if i can post suggestion in here so i'm gonna do it anyways, it would be cool if we could see what type of work someone is doing in the ip map, like instead of seeing "working" we could hack him to see exactly what type of work he's doing


Great addon btw

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