Stable1.1.0
- Added deconstruct button to all machine interfaces
- Added config Hive SharedUse, see zpf.config.Hive.SharedUse
- Added config MagnetoChest SharedUse, see zpf.config.MagnetoChest.SharedUse
- Added Scafold Model
- Added config > zpf.config.Workbench.Recovery
- Added config > zpf.config.ProxyProvider.update_interval
- Added MultiTool building function for Machine Items (LeftClick on machine items for easy build / RightClick on machine entity for easy deconstruct)
- Added Transpot amount slider for ItemCannon
- Added Recovery System which saves all the machines the player currently owns on job change/disconnect and adds them to the workbench inventory the next time.
- Added config for ProxyProvider, see zpf.config.ProxyProvider.Update_interval
- Added Snapshoter system to replace DModels with Images to improve performance
- Fixed distance checks on ProxyProviders
- Fixed Pickaxe error on External Resource Entities
- Fixed looped moving sound bug for item on item touch on remove
- Fixed Hive inventory bot duplication glitch, see zpf.config.Hive.LockInventory
- Fixed Item entities not getting cleanup correctly
- Enabled Physgun Pickup for most entities
- Changed Inventory Entity SpawnPos for workbench
- Changed Item Cannons not removing the target anymore if it gets out of distance
- Improved zpf.f.Machine_DropAllItems
- Disabled rank restriction for recovery and research system by default.
- Updated Language Files
- Updated Workshop